Super Meat Boy Forever Nintendo Switch Review

super meat boy forever review

  Super Meat Boy Forever (Switch)

  Developer: Team Meat

  Publisher: Team Meat

  Release date: Dec 23, 2020

Super Meat Boy Forever is a game I have been looking forward to for some time. You see, I was and still am a big fan of the original gaming and fell in love with its tight controls and brutal difficulty. I felt like I was really mastering the game upon completing each level. So, how does Super Meat Boy Forever compare to the original and is it any good?

Gameplay

I won’t lie, when I downloaded Super Meat Boy Forever and loaded up the game’s first level, I felt betrayed. Super Meat Boy Forever doesn’t let you control Meat Boy in the same way as the original, in fact, the game is now an endless runner. I did not want this! I wanted ‘Super Meat Boy 2’ as the control and mastery of Meat Boy’s movement was one of the things I liked most about the original.

After a couple of deaths, I found myself getting used to the endless running mechanic and started to get into the flow of things. Super Meat Boy Forever adds the ability to duck down as well as dash forward and punch (or kick) enemies and I will admit, although originally not impressed, I quickly started to have a lot of fun.

With the running taken care of, you have one less thing to worry about and can focus on overcoming the games various traps, obstacles, and enemies. This makes for a nice change and makes the game feel even more puzzle-like.

Game Design

Level design is somewhat hit and miss. Each of the game’s world consists of 7 or so levels with a boss at the end. Each level is procedurally generated in sections from what I can tell. This means that no playthrough should ever be the same, hence the name: Super Meat Boy Forever. Like all procedural generation, this can be real hit or miss in execution and I much prefer a tediously, methodical level designed by a good level designer instead of relying on some algorithm to tie pieces together. However, in my playthrough levels felt great with none feeling overly repetitive, which is one of my biggest gripes with procedural generation. It’s also worth mentioning that each time you die in a level, you usually start right back before the last trap that killed you. This is great and allows you to metaphorically bang your head against a wall over and over again until you eventually smash it down!

The bosses in this game are a lot of fun and I found they really helped to break up the flow of gameplay. Each was unique and a couple of them had me scratching my head on exactly what I was supposed to do at first but I soon figured them out after some trial and error, Ok – Maybe a lot of error!

After each Boss, you are treated to an animated section. These animations are very high quality and genuinely a joy to watch. I’ve just realized I haven’t yet touched on the game’s story, it’s quite a simple plot but Meat Boy and Bandage Girl are enjoying a family outing with this daughter Nugget.  Dr Fetus appear and beats Meat Boy and Bandage girl kidnapping Nugget in the process. The rest of the game is about our protagonists chasing after Dr Fetus and saving their precious (and hilarious) daughter.  

Each of the game’s worlds has collectables and secrets which can be used to unlock additional characters and offers some incentive to play the game a few times over. There are also hidden mini-games such as ‘Test Your Meat’, a fantastic homage to the Test Your Might sections from Mortal Kombat. By pressing X on the world map you’ll be able to access the Dark World, which fans of the original will remember fondly as brutal versions of the game’s levels and they are as brutal as ever I am pleased to let you know.

Performance

How does Super Meat Boy Forever Run of The Switch?

Performance-wise, Super Meat Boy Forever ran great on the switch in both Handheld and docked and felt silky smooth to play once I adjusted to the new mechanics, however, as I got further into the game I did start to notice the occasional framerate dip. I am not sure if this was caused by the level mechanics itself or the procedural generation, but this is something I hope is addressed in a patch, as you really need a consistent framerate with a game like this.

Conclusion

Although I had my reservations, Super Meat Boy Forever is just as addictive as its predecessor and is well worth a look, especially if you are a fan of the original game. My main criticism with the game is still the endless running aspect which almost makes the game feel like it was specifically designed to make the game sell better on mobile. It may not be as good as the original, but I will defiantly be coming back to Super Meat Boy Forever when I feel the need to quickly be punished by this great platformer.

7.5/10

7.5

Nintendo Switch review code kindly provided by Plan Of Attack

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